Tag: Simulation

Rick Wicklin 0
An improved simulation of card shuffling

Last week I presented the GSR algorithm, a statistical model of a riffle shuffle. In the model, a deck of n cards is split into two parts according to the binomial distribution. Each piece has roughly n/2 cards. Then cards are dropped from the two stacks according to the number

Rick Wicklin 0
A statistical model of card shuffling

I recently returned from a five-day conference in Las Vegas. On the way there, I finally had time to read a classic statistical paper: Bayer and Diaconis (1992) describes how many shuffles are needed to randomize a deck of cards. Their famous result that it takes seven shuffles to randomize

Rick Wicklin 0
How to sample from independent normal distributions

In my article on computing confidence intervals for rankings, I had to generate p random vectors that each contained N random numbers. Each vector was generated from normal distribution with different parameters. This post compares two different ways to generate p vectors that are sampled from independent normal distributions. Sampling

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